“Creating games like a rollercoaster of emotions—ending with a slap that leaves you stunned.”
Project Deka is our original IP about a Dark Knight sworn to protect the Queen’s treasure. We begin with a short story visual novel to test the emotions we want players to feel, then expand into a prologue action hack-and-slash game to explore fluid combat and reach a wider audience. Our dream is to one day create a full AAA story-driven game in the world of Project Deka.
"Deka"
"Drake"
"Quina"
"The Witch House"
Our first release is a Short Visual Novel designed to introduce the world of Project Deka. In this game, Reader will experience four key story events that lay the foundation for what’s to come. The connection to the main character is left deliberately unclear, encouraging you to question, imagine, and interpret what is happening behind the scenes. This short story is the first step in shaping the larger universe we are building.
"I Love You"
"Its Not My Fault"
"I Won't Let You Die"
"......"
Description : Short story about Quina wake up Drake.
Available in Indonesian, English, Japanese, Korean, Mandarin Chinese, and German.
Platform: Windows (Unity)
Dekat Dengannya is an indie studio focused on creating visual novels and story-driven interactive experiences.
We believe that stories can bring players closer to characters, emotions, and world building.
Eric Satrio Wijoyo
Story Writer/Programmer
Aditya Maulana
2D Artist
M. Yusuf Kasyfillah
3D Artist
Archamul Fajar Pratama
UI/UX Artist
I Putu Wedana Kartikaputra
Sound Artist
Adi Nugroho
Project Manager
Jeremi Yahya
Media Social
KKDR
VA Quina
Arry Wahyu
English Profreader